These weapons have been modelled for a VR game on the Vive headset, it is currently still in development. It will be a defense shooter, where the player has to survive waves of enemies and vehicles by holding his position.

We wanted the weapons to be the main interest of the game, so we decided to go for the best looking textures, and a bit higher than usual polycount. I am currently developping a version without VR on my spare time to showcase the shaders, animations and particle effects I have done for them.

 

Don't forget to enable HD textures if you look at the models in sketchfab!

HK416


Barrett M82A1 - WIP


Desert Eagle 50AE


Tactical/throwing knife